the habit of the victory
This
boardgame (from now HOV) designed by Kevin Zucker of
Operational Studies Group (OSG), was released in autumn of
2007. It covers the 1807 campaign of Napoleon in Poland after
the rout of Prussian armies in Jena-Auerstadt (ia bicentennial
game!). The game description says: |
specifying attrition, administration, etc., and allows for one-time
events such as: political, military, officer feuds, and guerilla
war. Because they define Movement more closely, the cards make
attrition a matter of a quick read-off at a glance.
* Three short introductory scenarios simulate the battles of
Pulutsk/Golymin, Eylau, and Friedland.
* Three full-sized campaign scenarios depict the three phases of the
war-the Crossing of the Bug and Battles of Pulutsk and Golymin, the
campaign and battle of Eylau in February, and the final
miscalculation by Bennigsen at Friedland.
* A massive Grand Scenario of up to 69 turns.
* During major battles entire armies can be concentrated under just a
few leaders. At other times units can be dispersed independently
along with Cavalry Vedettes which help confuse the enemy.
The scale is 6 km (3.75 mi.) per hex / 3 days per turn / 3,000 men
per Strenght Point.
Being a Card Assisted Game, HOV promises an easier solitare play
than other OSG games.
the 'habit of the victory' and the leipzig project
The 1813 campaign in Germany is one of my favourites. After the
disaster of Russia, the breach between the tactical abilities of the
French Army and its enemies practically disppeared, whereas the
Emperor's genius was not the same than before. All those facts lead
to more equilibrate battles, and in the past I have played some of
this Campaign's battles using Napoleon's Battles (see the
PREVIOUS NB SCENARIOS' at right) with variable results which
generally followed the real world ones.
I am now immersed in a massive Project to run the entire 1813 autumn
Leipzig Campaign including the 'Four Lost Battles':
Gross-Beeren, Katzbach, Kulm and Dennewitz.
The campaign will be run using NAC as a frame-set but
incorporating the mechanisms introduced by the new HOV. All
will this accomplished is unknown at this time. However, on the
contrary that Napoleon, I can spend the time (I have many, many
time: advantages of solo play).
The battles and combats will be played with Napoleon's Battles using
chance cards à la
FLB to add the fog of war.
This is my 'Leipzig Project'....